Notes taken in real-time and subject to my brain’s filtering mechanisms. My comments in italics.
smart cities / smart buildings
Nanna Gyldholm Møller, Bjarke Ingels Group
Amazing architecture. Browse their website!
Superkilen: “Taking our point of departure in Superkilen’s location in the heart of outer Nørrebro, which has a local population from 57 different cultures, we have chosen to focus on those initiatives and activities in the urban spaces that work as promoters for integration across ethnicity, religion, culture and languages.” (Dezeen + more images at ArchDaily)
I sure would like to see their design process for this project – especially the public consultation bits…
Good audience question about building new things and the problem of obsolescence. Could do with more of that around the Internet of Things discussions.
Jennie Olofsson, Luleå University of Technology
“A study of how broken, hacked and malfunctioning digital road signs subvert the physical space of roadways.”
eg. Zombie warnings dislocate drivers to the point where the actual threat to their safety (driving backwards, stopping to take photos, etc.) is more worrisome than the threat of zombies.
Good audience point about taking the zombie metaphor further...
Sacred Things: The Digital Bible
Timothy Hutchings, HUMlab
Online bibles and bible cultures.
First, personal bibles online being shown off as marked up, annotated etc.
Second, new bibles and bible zines (eg. Revolve, Refuel). Bible design: Quality design is worship; design inspires emotion; tools support religious work, design sophistication is relevance; relevance aids recruitment. But can competing messages be ignored?
Fourth, bible social media services like YouVersion are hugely popular. Bible reading as public and social. Reading subject to accountability/surveillance by multiple audiences. (“You’ve fallen behind in your reading.”)
The Bible, as the Word of God, has agency.
How does this impact how we think about material (non-human) agency? Horribly mean person that I am, I actually asked Tim and he very graciously – and rightly – responded “In many ways.”
Electronic bibles as games.
So. Much. To. Think. About. Now.